November 2nd, 2008
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Two years or so ago I bought the book Linux Application Development at bargain price, but I still didn’t finished reading it. This always happens with all technical books I bought: I sit down to read the book, and before I finish even a chapter, I shift my attention to something else and drop the book.
I decided to change my strategy: now I’ll try reading the chapters out of order, selecting chapters by its themes, looking for something I’m interested in reading at that moment. Then I found that this book had a chapter about the S-lang lib. S-Lang provides an abstraction of the terminal (console), easing the programming of console applications. Traditionally the ncurses lib is more used and talked about, but S-Lang seems to be updated more often.
So I’ve finally advanced a little more in reading this book, and also spent some time playing with the S-Lang functions, enough to make a small game – a lateral shooter. The ship is an @ character and the enemies are, let’s say, somewhat familiar to anyone who ever played a certain character-mode game. And so I named this little experiment Rogue’m Up – from the wordsRoguelike and Shoot’em Up.
In other words, it’s a character-mode shooter. Don’t expect anything nice, this was just a result of an afternoon’s play with the S-Lang lib functions. Move the ship with the keys wasd or hjklyubn (all lowercase), shoot with the spacebar, quit with Q (uppercase). Every time an enemy collides with you, you lose 2 HP.
Updated: now with more than one version and used as example of C programming, here.
Posted in Computers, Downloads, Personal, Projects Tags: C, Games, Nethack, Programming, Projects, Roguelike | No Comments »
October 16th, 2007
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For the ones who still miss the graphics of the old consoles Atari 2600 and Odyssey2. With this update it now seems stable enough to be used in my blog, and it now has support to widgets, and three sidebars – two at both sides and one last that isn’t really a ‘side’bar, more like a headerbar.

Download (47KB)
Posted in Desenhos & Arte, Downloads, Personal Tags: Games, Nostalgia | 2 Comments »
January 16th, 2007
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Posted in Desenhos & Arte, Downloads, Personal Tags: Games, Nostalgia | No Comments »
December 9th, 2005
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Paranoid wants to be an Arkanoid clone when he grows up. It’s made in Python and it’s on the first stages yet. I did it as an exercise to learn more about OpenGL and Python.
Comes with the file GLHelper.py with some functions and objects to help the handling of simple OpenGL objects.
Download (.tar.gz, 3K)
Posted in Computers, Downloads Tags: Games, Programming, Python | No Comments »
March 14th, 2005
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NetHack 3.4.3 – This patch adds a new role to the game: the Bard.
Download: Patch (30 KB)
Pre-compiled Windows binary (1.2 MB)
Spoilers
***WARNING***
PLEASE NOTE that this is still a beta patch, so there are many things that still don’t work.
Documentation:
More »
Posted in Computers, Downloads, Personal Tags: Games, Nethack | No Comments »
February 12th, 2004
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Here’s a small movie I did while learning to use Blender.
It features an @ entering by a door while a troll comes from the other side of the room. I added yellow light to the scene since it makes more sense – one suppose the rooms in the dungeon must have torchs to light them, didn’t they?
Notice that the torchs’ flames doesn’t move; I don’t learn how to achieve that effect yet.
avi xvid
avi indeo (.zip)
Check this site for more Nethack & Roguelike related art.
Posted in Computers, Downloads, Personal Tags: Games, Nethack | 2 Comments »
December 12th, 2003
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Posted in Computers, Downloads, Personal Tags: Games, Nethack | No Comments »
December 12th, 2003
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This patch adds more types of whips to the game, including longer whips.
Download (3.4.2, can be applied to 3.4.3): whips-nh342.patch
Documentation:
More »
Posted in Computers, Downloads, Personal Tags: Games, Idéias, Nethack, Programming | No Comments »
October 18th, 2003
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Posted in Computers, Downloads, Personal Tags: Games, Nethack | No Comments »